Niio in 2022: the artcasts

Niio Editorial

As we reach the end of 2022, we look back at a very busy year, and forward to an even more intense 2023. In this series of posts, we have selected some of our favorite artcasts, artists, artworks, articles, and interviews. They outline an overview of what has happened in Niio over the last months and highlight the work of artists and galleries with whom we are proud to collaborate. However, there is much more than what fits in this page! We invite you to browse our app and discover our curated art program, as well as our editorial section.

Five artcasts from 2022

Our curated virtual exhibitions are characterized by their flexibility to bring art in a digital format to any screen, at the homes of collectors and art fans, as well as in the framework of international exhibitions. This year, we have featured commissioned artworks by outstanding artists, participated in the ISEA2022 Barcelona International Symposium of Electronic Arts among other events, and introduced photography artcasts with celebrated photographers in collaboration with Fahey-Klein gallery.

We have chosen five artcasts from almost 60 launched since March this year, featuring the work of more than 80 artists. Click on the titles to explore each selection.

Snow Yunxue Fu, Karst, 2019

Possibles

Niio joined the exhibitions of the ISEA2022 Barcelona 27th International Symposium on Electronic Art with a selection of artworks addressing the main themes of the symposium. The screen-based works address the notion of possibles in different ways, from the dynamics of microscopic particulate matter to the global effects of climate change, from new worlds we could inhabit to those that are fading away, and from our individual perception of the world to the realization that even machines can forget. Participating artists: Frederik de Wilde, Diane Drubay, Jeppe Lange, Sabrina Ratté, Antoine Schmitt, and Snow Yunxue Fu.

Frederik de Wilde, Hunter and Dog_Octree #1, 2021

Chiseled in Code: II

Artists create with the weight of art history on their shoulders. The canons from Antiquity, the Renaissance, the Baroque and Neoclassical periods, as well as Modernity have shaped the perception of the Fine Arts and the objects that an artist is supposed to create. Artists nowadays have the possibility, through digital technologies, to incorporate, remix, and reshape the art from the past in order to create new artworks that question the need for a static piece of marble or a canvas, and instead present an ongoing process. Participating artists: Quayola, Daniel Canogar, Frederik de Wilde, and Julian Brangold.

Steve Schapiro. Andy Warhol, Edie Sedgwick and Entourage, New York, 1965

Steve Schapiro

A selection of photographs by Steve Schapiro (1934-2022), one of the most prominent figures of documentary photography in the United States, initiated our series of photography artcasts curated by Nicholas Fahey, owner of Fahey-Klein gallery in Los Angeles. Devoted to photojournalism from a young age, he worked as a freelance photographer for Life and other magazines such as Time, Newsweek, the Saturday Evening Post and Paris Match. An exceptional witness of the civil rights movement, his camera captured key moments in American history with a sharp eye and caring attention to the subjects of his portraits. 

Carla Gannis, Flowering City, 2022

Carla Gannis: Theories of Everything

In this series of works, artist Carla Gannis and her avatar C.A.R.L.A.G.A.N. travel around different parts of the world, in the city, and the countryside scanning and recording their experiences. The artist references historical philosophers, thinkers, and artists considering developments and similarities between the past and the future, between the pre-digital and the post-digital ages. The artworks represented derive from a series of 3D LiDAR scans taken from the artist’s iPhone, which are then recreated into fragmentary sceneries through a multimedia process that includes post-photography, 3D animation, digital painting, and AI generated imagery.

Yuge Zhou, Interlinked I, 2022

Yuge Zhou: Interlinked

The pace at which city dwellers move is faster the bigger the city is. This was already proven by Marc and Helen Bornstein in their often quoted essay The Pace of Life from 1979, and has become much more clear nowadays, when our physical movements in the city are paired with a relentless digital activity. Yuge Zhou revisits her exploration of urban environments and the flows of commuters in these two commissioned artworks creating video collages of passersby in different U.S. cities, walking on sidewalks or rushing through subway stations. The collage technique allows her to create repetitions and create a sense of rhythm in these observations of daily life. “Interlinked I” and “Interlinked II” are part of the Niio Commissions Vol. 3

Testimonies: video art at the Berlin Biennale

Pau Waelder

The Berlin Biennale is celebrating its 12th edition with a program of exhibitions and events that take place in six venues around the city, until September 18th. The four main exhibitions are hosted by the KW Institute for Contemporary Art, the Hamburger Bahnhof, and the spaces of the Akademie der Künste at Hanseatenweg and Pariser Platz with a total of nearly 90 artworks by more than a hundred artists. Titled Still Present!, this year’s Biennale is curated by artist Kader Attia, with the support of an artistic team composed by Ana Teixeira Pinto, Đỗ Tường Linh, Marie Helene Pereira, Noam Segal, and Rasha Salti.

View of the exhibition at Akademie der Künste (Hanseatenweg)

The main theme addressed by the current edition of the Biennale is the effect of colonization, in land and history as well as in bodies, people’s lives, identities, and mindsets. This subject touches cultural institutions too, by pointing out the presence of looted artifacts and forms of presenting colonized cultures that only contribute to open the wounds of a history of colonial abuse. In a text written for the catalogue, Kader Attia denounces the hatred of others (whether foreigners, people from nomadic cultures, those experiencing marginalization and anyone not submitting to heteronormative patriarchy) and the invisibility of the wounds that inequality and exploitation have caused:

“Invisibility is discourse’s preferred weapon of control: always in denial of the crime, the enunciator claims victory while disavowing all responsibility.”

Kader Attia, Still Present! Berlin Biennale for Contemporary Art (Kunst-Werke Berlin, 2022), p.24

The concepts of wound and reparation are key to Attia’s work, and he finds in the processes of decolonization and the way in which Western societies have sought to build an image of a perfectly homogeneous modernity, in itself blind to the wounds it has created, an ideal framework in which to suggest forms of reparation through art. Art, he claims, can resist political and religious obscurantism precisely because it is unpredictable and constantly aims to reclaim people’s attention. He also states that artists seek to capture the present at a time when algorithmic governance collects data from our past actions in order to predict our future behavior. Trapped in this calculation of probabilities, the present no longer belongs to us, stresses Attia, and for this reason it must be recovered by means of the experience of art:

“Standing before a work of art, the spectator is plunged into another temporality, radically different from that of their environment, inaccessible to the insatiable appetite of algorithmic governance. […] art deconstructs so that it may repair and evolve, generating new forms of interpreting the present.”

Kader Attia, Still Present!, p.34,40
Center for Spatial Technologies & Forensic Architecture, Russian Strike on the Kyiv TV Tower (2022)

Being present

The artworks exhibited at the Berlin Biennale show that artists increasingly use video, 3D animation and data visualization in their portrayal of the present. Reality is captured through live footage, digital images, and all sorts of visual documentation. The exhibition spaces are filled with screens and projectors, sometimes extending their presence in the room with objects and imposing installations. The rooms at the Akademie der Künste, the Hamburger Bahnhof, and the KW Institute are dimly lit and labyrinthine, with displays creating areas of attention, that lend each artwork a space of its own, secluded in itself and rarely enabling a dialogue with nearby pieces. The documentary nature of most artworks also forces viewers to read the descriptions on the wall labels and concentrate on the story that each artist is telling. In this sense, as Kader Attia suggests, the artworks succeed in plunging viewers into a different temporality and making them fully present.

Artists increasingly use video, 3D animation and data visualization in their portrayal of the present

This temporality is both created and controlled by the artwork: as philosopher Boris Groys points out, video and time-based arts determine the time of contemplation. Through moving image and sound, notably the voice of a narrator, the artworks capture the viewer’s attention and force her to remain attentive while the story unfolds. This creates a particular pace for the visitor that demands more time and less distractions: these are not instagrammable exhibitions, in which to portray oneself in front of a tremendously huge object or a fiercely immersive installation, but rather spaces of discussion filled with the voices of the unheard. The enormous amount of footage to watch, the complexity of the narratives and the information one is required to process may seem overwhelming to a regular visitor. However, it is worth taking the time to patiently examine the artists’ exhibits, both in the sense of their public presentation and in the sense of producing evidence in a fictional court. 

View of the exhibition at Akademie der Künste (Hanseatenweg)

Visual records, both images and videos, have been considered irrefutable evidence of a fact until digital technologies and fake news finally put every image into question. Obviously, the depiction of historical events has always been subject to the interpretation of the victors, with visual artists being complicit in the creation of a narrative dictated by those in power. Today, artists addressing social, environmental and political issues are well aware of how images and messages are constantly manipulated, and therefore tend to avoid a position of authority, providing instead bare data, appropriated or filmed footage, witness recollections, and the stories told by those who ask to be heard. In this manner, the artist acquires an aura of neutrality, an actor who exposes facts with fair intentions in the form of a cultural product that, as the space that hosts it, is far removed from the complexities of real life. While this may seem to neutralize the political involvement of the artists and the educational (or indoctrinating) power of the artworks, it is actually the contrary. Art exhibitions enable a space where politics and society can be observed with detachment, as though one was reading a fictional story, and this allows one to confront other voices, other mindsets and realities that would otherwise be quickly ignored or dismissed. Being present thus also means being receptive, and willing to, at least, accept the existence of realities other than those we have created for ourselves.

Fragments of a reality

Fragmentation is a salient feature in many artworks, which rely on a variety of elements such as photos, maps, written documents and found objects. In 24°3′55″N 5°3′23″E (2012/2017/2022), Ammar Bouras addresses the consequences of the so-called Béryl incident, an explosion that occurred on May 1, 1962 while the French carried out underground nuclear tests near In Ekker in the Algerian desert. He creates a photographic montage and a video piece that explore both the geological layers of the area and the long-term consequences for the land through the testimonies of its inhabitants. The multiplicity of perspectives described both by the photographs and the video footage question the official history, which buried this event, and the possibility of an objective truth. 

Basel Abbas and Ruanne Abou-Rahme, OH SHINING STAR TESTIFY (2019/22)

Using CCTV footage of an Israeli military surveillance camera, Basel Abbas and Ruanne Abou-Rahme tell in OH SHINING STAR TESTIFY (2019/22) the story of 14-year-old Yusef Al-Shawamreh, who on March 19, 2014 crossed the Israeli separation wall to pick akkoub (an edible plant important in Palestinian cuisine) and was shot dead by Israeli forces. This footage, which circulated online and was later removed, is projected onto a series of wooden panels that capture, distort and hide the projected image in their shadows, as other filmed and appropriated sequences enrich the context of the grainy scene and its crude depiction of the facts. Fragmentation in this case conveys the multiple layers of this event, framing it in a wider social and political context while avoiding the obscene spectacle of death that media outlets have made of drone footage since the Gulf War.  

Poison Soluble. Scènes de l’occupation américaine à Bagdad (2013) by Jean-Jacques Lebel, dives into this morbid spectacle by collecting and enlarging the snapshots taken by US military personnel while torturing and humiliating prisoners at the infamous Abu Ghraib prison in Iraq. With these magnified pictures, the artist builds a labyrinthine installation in which the visitor gets lost, surrounded by horrifyingly graphic depictions of violence and sadism, and the no less upsetting portraits of the proud torturers, smiling at the camera. The artist sought to force an involvement of the viewers, but the harshness of these massively distributed images also calls into question whether Lebel has not created yet another spectacle, this time for an art audience. Such criticism was raised by Iraqi curator Rijin Sahakian shortly after the opening of the Biennale and has finally led artists Layth Kareem, Raed Mutar, and Sajad Abbas to withdraw their work from the exhibition in protest. 

CCTV and drone footage have been used by the media in sensationalist reporting, to a point where their value as evidence is replaced by their effect on the audience

This controversy illustrates the power of the photographic image as both evidence and raw material subject to manipulation. This is particularly true for digital photography. The low resolution snapshots from Abu Ghraib, with their pixelated, badly compressed textures, can be immediately identified as a private record of an event, not meant to be seen outside a closed circle. CCTV and drone footage also belong to this category of images that have been continuously used by the media in sensationalist reporting, to a point where their value as evidence is replaced by their effect on the audience. 

Data speaks for itself

In contrast to the first-hand, visual testimony found in grainy digital footage from CCTV, drone, and smartphone cameras, data analysis and visualization provides a much more detached and abstract, but equally telling, presentation of evidence. Photographs and video clips remain important, but generally as a complement of graphs, simulations, and diagrams mapping the collected data in a meaningful way. 

David Chavalarias, Shifting Collectives (2022)

David ChavalariasShifting Collectives (2022) exemplifies this turn towards data visualization in a detailed observation of the French political landscape. A researcher at the French National Center for Scientific Research (CNRS) in Paris, Chavalarias explores the degradation of democratic values and the trivialization of xenophobia and ethnic nationalism through a timeline extending the long of a wall accompanied by a series of graphs, images, video and sound. The display of information aims to disentangle the complex interplay between political candidates, ideologists, social and workers groups, and the media, in order to provide quantifiable evidence of the rise of populism and right-wing extremism. Again there is here a collage of fragmented documentation, although it is presented under a unifying graph and the authoritative voice of science: the orderly display of facts, names, and numbers builds the narrative by itself.

Forensic Architecture, Cloud Studies (2021)

The collective Forensic Architecture is well known for their detailed research of cases of state violence through the analysis of architectural spaces and materials, using simulation techniques and information collected from witnesses. In Cloud Studies (2021) they address a type of aggression that, unlike bullet holes and broken glass, leaves no visible trace but causes permanent damage: the toxic clouds created by tear gas, airborne chemicals and petrochemical emissions. Fused in a single video, the collected documentation including video footage, 3D animations, fluid dynamics simulations, and countless photographs analyzed using machine learning techniques, is presented in a linear narrative in the form of a lecture that nevertheless includes certain dramatization. As in Chavalarias’ work, the display of information speaks for itself although here it is more scripted and lends itself to aesthetic concerns that confer the video its own identity as an artwork. 

In both artworks the presence of video and computer generated images denote the central role that this kind of imagery has adopted in the depiction of events by news outlets, at a time when the dominating perspective of a satellite or drone view and the tidy simplicity of a computer simulation can provide a much clearer and seemingly indisputable perspective than any number of witnesses’ accounts.

Thuy-Han Nguyen-Chi, THIS UNDREAMT OF SAIL IS WATERED BY THE WHITE WIND OF THE ABYSS, 2022

Eyewitnesses

The voices of those who were there, the victims, the passersby, also the perpetrators, the plotters and the followers, tell stories that contain their own truths and commonly share the authenticity of a firsthand account. Every person describes their experiences with a mixture of truth and fiction, as a result of their interpretation of reality mediated by their beliefs. Thus, in every witness account there is a margin of doubt, an uncertainty that artists can explore in the depiction of their stories.

Omer Fast’s A Place Which Is Ripe (2020) presents the testimonies of two former London police officers who explain the ubiquitous presence of surveillance cameras in Great Britain in connection with the murders of two-year-old James Bulger in 1993 and fourteen-year-old Alice Gross in 2014, two notorious crimes that were solved thanks to CCTV footage. The footage showing Bulger taking the hand of one of his murderers was in turn widely distributed by the media and contributed to popularize the notion of the surveillance camera as a reliable witness. Fast films the officers from behind, to protect their identities, and combines their interviews with Google image searches based on their words, all displayed in three smartphones placed inside a drawer. The Google searches illustrate the officer’s accounts with a detachment that echoes the monotone sound of their voices and produces an eerie effect of repetition and normalization. The automated selection of the images also points to the development of surveillance cameras managed no longer by people, but by artificial intelligence programs. The terrible images that have transitioned from unquestionable evidence to morbid spectacle now become simple indexers of events for a computer to identify them.

In every witness account there is a margin of doubt, an uncertainty that artists can explore in the depiction of their stories.

View of the exhibition at KW Institute for Contemporary Art

A different form of indexing can be found in Elske Rosenfeld’s AN ARCHIVE OF GESTURES (2012–22), an exploration of the revolutions and revolts of 1989/90 surrounding the fall of the Berlin Wall and the re-unification of Germany. Through the notion of “gestures,” she proposes a blueprint for understanding how these uprisings lead to collective action and how the events are recorded and told. Again, the witness is a camera. The gesture of “interrupting” is analyzed by editing a video recording of the first session of the Central Round Table of the GDR, in which members of the new political groups and citizens movements and of the established parties came together to discuss the role of the Round Table in aiding the democratic transformation of the country. Rosenfeld focuses on a moment in which the meeting was interrupted by the voices of protesters out in the street. Going back and forth through the footage, she divides the scene in two, repeats certain gestures of the participants, captures their reactions and hesitation upon being told what is happening outside. As with Fast’s film, editing is a key element in building the narrative. Both artists, as interpreters of the witnesses’ accounts, make the story their own.

Beyond fiction

Our perception of the present is clearly mediated by the eye of a camera, but not only a photographic or surveillance camera. The virtual camera of a simulated environment in a video game or a 3D animation also creates a reality of its own, that can be experienced as intensely as our physical surroundings. Video game worlds, with their endless possibilities, can also hold a hyperbolical mirror to our reality, making visible those aspects that are hidden or ignored.

Maithu Bùi, Mathuật – MMRBX (2022)

Maithu Bùi’s Mathuật – MMRBX (2022) is a video installation based on a virtual reality game that addresses the Vietnamese diaspora through mythology and magic rituals for communicating with the dead. The virtual space here allows for a suspension of disbelief and the assimilation of a set of cultural codes that belong to the artist’s personal memory and the country’s collective history. The video installation occupies the room in a way that invites to perceive the projected images as a real space and immerse oneself in the narrative that the artist has created.

Zach Blas, PROFUNDIOR (LACHRYPHAGIC TRANSMUTATION DEUS-MOTUS-DATA NETWORK) (2022)

Zach Blas goes one step further in this direction by creating a theatrical setup in PROFUNDIOR (LACHRYPHAGIC TRANSMUTATION DEUS-MOTUS-DATA NETWORK) (2022). An ambitious installation composed of eight screens and two projections, the piece presents a fictional AI god that feeds on the emotional tears of simulated humans. The tears are transformed into text, images, and sound, in what is seemingly an autopoietic system that seeks to compute human emotion. Continuing his exploration of the politics and imaginaries surrounding facial recognition and predictive policing based on artificial intelligence algorithms, Blas creates a dystopian world in which humans have been replaced by their avatars and emotions have become data. While this overtly fictional story seems to be far removed from the reality depicted by Bouras, Abbas and Abou-Rahme, or Lebel, it is nevertheless deeply rooted in our present. Blas’ subject matter requires a different form of expression, which is more effective as an extravagant fiction than it would be as a collection of documents and people’s accounts.

Media art has often been described as the “art of the future,” but as these works show, it is an art of the radical present.

This selective vision of the artworks on display at the Berlin Biennale aims to point out how artists address the present through moving images, appropriated footage that was leaked online, witnesses’ accounts recorded on smartphones, simulated environments and 3D-rendered fictions. These contents, and the way they are presented, allow in turn to create a different temporality, as stressed by Kader Attia, that leads the viewer to a state of presence. If, as the artist and curator suggests, we must be “still present,” this can only be achieved through art that does not claim to be atemporal, but that is time-based. Media art has often been described as the “art of the future,” but as these works show, it is an art of the radical present.

Marina Zurkow: aiming at the bottom of the iceberg

Roxanne Vardi and Pau Waelder

Marina Zurkow’s work explores the relationship between nature, culture, and society, focusing on what she describes as “wicked problems,” those issues that reveal our abusive interactions with the natural environment and our difficulty to understand it beyond our human-centric, capitalist-driven views of the world around us.

A transdisciplinary artist, she works with experts from different fields to create a wide range of artistic practices that includes video art, installations, and public participatory projects. Currently, she is working on the tensions between maritime ecology and the ocean’s primary human use as a capitalist Pangea.

Her work has been exhibited at numerous international art museums, as well as galleries, including Chronus Art Center, Shanghai, bitforms gallery, NY, FACT, Liverpool, SF MoMA, Walker Art Center; Smithsonian American Art Museum, Museum of Fine Arts, Houston, Wave Hill, NY, and the National Museum for Women in the Arts. Zurkow is a 2011 Guggenheim Fellow, and received grants from NYFA, NYSCA, the Rockefeller Foundation, and Creative Capital. She is represented by bitforms gallery, and a fellow for Fall 2022 at Princeton University.

Following the release of two new artworks commissioned by Niio, we spoke with the artist about her latest work and her commitment to raise environmental concerns through her art.

Marina Zurkow, OOzy#2: Like Oil and Water, 2022

Many of your artworks, including OOzy2 and OOzy3, specifically allude to water as the main protagonist, and particularly the sea, which you have described as a “capitalist Pangea”. Sea life is both fascinating and mostly unknown to us urbanites. How do you use representations of the sea and sea creatures to address concerns about environmental issues?

First of all, I would say that one can think of the ocean in two ways: as a surface, and as a volume. The surface, which is what we mostly encounter as humans, has two functions: on the one hand, it is a surface on which we play; and on the other, it is a surface on which we transport goods, and this is what turns the ocean into a capitalist Pangea. 

This is a diagram of the ocean shipping routes. When I first saw this, it became extremely clear to me that this surface is actually a very solid plane of transaction, namely capitalist transaction. So that’s where the phrase “Capitalist Pangea” came from. Billions of years ago, in the Mesozoic era, there was one sea, called Panthalassa, and the land was a single landmass called Pangea. 

The other slide I wanted to share, which relates to the idea of the “Capitalist Pangea” is one I made for a talk on oceans, showing all the ways in which we see the ocean. We are capable of holding all of these buckets in our minds at once, and they remain in their silos to a great extent. The differences between thinking of the ocean as a site of plastic pollution, our fantasies of adventure, and 10 hour recordings of ocean waves you can find on YouTube to relax— those are all simultaneous identities that we assign to the ocean. 

This is my last slide to share: it is an image created by Donella Meadows, the systems thinker who devoted her life to ecology and is one of the authors of the report The Limits to Growth that nobody wanted to pay attention to in the 1970s and 80s, and that clearly showed that the planet can’t take unlimited growth, which is the fundamental tenet of capitalism. She was interested in using systems thinking to look beneath the surface, and offered this iceberg model in order to talk about change-making. As you can see, what is visible (and therefore  above the surface is tiny. The hardest thing to change is at the very bottom, the mental models. That’s the hardest place to get to. And honestly, I feel like if we can’t have an emotional relationship to the material of our planet that is at great risk, we can’t change the way we think about the world. And so anything like “don’t take a plastic bag,” or “get an electric car,” all the moral imperatives that are put on us, if they don’t come from the heart, they’re not going to stick, they’ll just be gone in the next election cycle –at least, in the United States. 

And so what I am committed to do with my work is to create emotional connections to this material and the ocean. Why the ocean in particular? Because it is so important! It covers 80% of this planet. And just the fact that we’ve named this planet “Earth” tells you something about human self-centeredness. Really, we are a planet of water. And even if it is such a cliche, it is true that we are made of almost the exact same composition as the ocean itself.

“There are many roles that artists occupy in terms of addressing environmental atrocities. I don’t feel like any one tactic is any better than any other. It’s all crucial.”

How would you describe the role of the artist in raising important concerns about climate change and environmental atrocities? Do you see a difficulty in balancing severe global concerns and aesthetics?

I would like to unpack this and say, there are many roles that artists occupy in terms of addressing environmental atrocities, ecocide, grief, climate change, and environmental connection-making. These roles range from explicit activism—getting people charged up to make change, to the subtler concerns that I was talking about: changing affect, changing the way we feel, changing the paradigm and the values in which we live. So for instance, it may sound oblique, but thinking about kinship across species is such a radical paradigm shift for most people. And that, to me, is one of the fundamental motivators for caring for the earth. So there’s room for everyone at this table, to participate in connecting people to the world in which we are interwoven. And I don’t feel like any one tactic is any better than any other. It’s all crucial. 

Regarding the second part of that question, yes I see a tremendous difficulty in balancing severe global concerns and aesthetics. Because the same things that make visuality potent, also make visuality impotent. The brain wants to categorize what it receives and put in boxes and dismiss those ideas that seem dangerous, depressing or disturbingly radical. Presenting an audience with an impactful idea will attract their attention, but it may also lead them to reject the idea because it is too disturbing and just move on. Our brains want to take a nap, and have a difficult time dealing with uncertainty. Yet, what we have at present is the tremendous force of geoplanetary uncertainty that, in many ways, we have produced. In this context, is visual art the right tool? I think there’s a lot of room at the table for these experiments. And you would have to be out of your mind to think that you, as a single individual, can change anything. We all have to contribute to making incremental changes. And this is very hard, because artists, myself included, have a big ego and want to feel like “yes, I am a changemaker.” But instead, I have to say, I am committed to change making, and I want to participate in that in whatever little ways I can. 

“I see a tremendous difficulty in balancing severe global concerns and aesthetics. Because the same things that make visuality potent, also make visuality impotent.”

I have been working in audio more, I just finished collaborating on a 30 minute immersive audio piece about the ocean, that is a radically different kind of experience. The audio sneaks into your psyche. And because nowadays we are used to audio guides, I can use this technique to pretty great effect. This has been an instructive piece for me to think about other ways to invite people into these complex, difficult conversations and to go places where the human body can’t go, like deep into the ocean, or doing things that are impossible for us, such as dissolving into little bits and getting eaten by a whale.

As an artist working in many different mediums from new media art to performance to collage, how do you see the role of video artworks differing from other artistic practices?

I would add that I also work with food, for instance, that asks you to put things in your body as a way of experiencing the world. Each encounter between public and material can be thought of as “ways of knowing” (or epistemologies), and my job as a collaborator, thinker, and maker is to work with people who understand their own media like technology or cooking in such ways that we can do the most we can with those media to connect people to concepts and experiences.

Marina Zurkow, Making the Best of It: Jellyfish (2016)

As for video art works, the way to connect with the audience is obviously through the visual (and aural) quality of the piece, its scale and its context. The images produce all kinds of relations that your brain is trying to make sense of. Some images remind you of others, or spark certain feelings. All of this process is happening neurologically, and because we’re such visual creatures and pattern recognizers, the invitation of looking is built in and seductive. In that sense I am particularly interested in the humorous, the quirky, because it disarms the viewer. The viewer leaves their defenses behind when they see something really enchanting, or funny. So in my animated films I often use elements that are somewhat funny or seem naïve, but they point to issues that are not funny at all.

“I am particularly interested in the humorous, the quirky, because it disarms the viewer.”

Another aspect that is important for me in connecting with people happens when the artwork lives in people’s homes. I like work that people live with, and get to spend long times with. Some of my works are really long, they go on for hundreds of hours, sometimes unfolding over the course of a year, so that when someone has the artwork at home they can spend a lot of time with them and see how they change. Even if the work is not very long, about three minutes, I think about the density and add many layers, so that the story is told in depth and not in length. 

Marina Zurkow, OOzy #3, 2022

Do you think that people react better to something they’re more actively involved in, or can they also have a profound experience of a visual artwork that they see at a certain distance?

These experiences are really different, and can be memorable for an audience in different ways. The food projects can suffer from exactly the same problems as the visual projects, which is the production of spectacle. I have only really been able to do one very successful public food project that was not elitist in costliness: a jellyfish jerky pop up shack on the UCLA campus that attracted 300 people to eat and talk. We provided a night market stall atmosphere, where people could sit and eat, and we interviewed many eaters in what was a really rich, two way exchange. For us as artists— my collaborators Henry Fisher, Anna Rose Hopkins and myself— this was a chance to have a real-time exchange and to create an offering that condensed into a snack some of the components of the tremendous risk of sea level rise. The video work does not have the same kind of immediacy: I don’t know what is happening with the work in terms of people’s reception. It’s a much more distanced experience for me. And at this point, I hesitate to understand what is so compelling about the work, or if the work really does move the mind at all. I really don’t know.

Your extensive career, among many other things includes your teachings as faculty member of the NYU Tisch School of the Arts. Could you elaborate on your views of the artist as educator?

I don’t think you have to educate inside of academic institutions, I think you can educate in many ways, which goes back to my statement about “ways of knowing.” Art is always political, and it is also always educational. What I mean is that art will be teaching you something whether it intends to or not: it might be teaching you that art is decorative, it might be teaching you that art has cultural vitality, it might be teaching you that the oceans are polluted. Art is always engaged in communication, and communication is, essentially, the transfer of information. This information accumulates and sometimes opens up a new way people can think about things. And that itself is a form of pedagogy. I teach that way. I was lucky to teach in a program that was very “anti-lecture,” very participatory and dialogic. This methodology pushes you to think about ways in which you teach and how to facilitate hands-on, engaged learning.

“Art is always political, and it is also always educational”

Your commissioned works show a tension in the relationship between the natural world and humanity with a specific focus on consumer culture and technological advancements. Do your works also suggest a solution for this probing question?

I don’t have any solutions. The first thing you learn in systems thinking is, there’s no such thing as a solution, because the solution will only beget further problems. When you think you’ve solved something you go to sleep, you don’t worry about that anymore. So I’d rather have the opposite: opening up new ways of thinking about these difficult entanglements and producing more questions rather than answers. Questions persist in your brain, they haunt you a little bit. And then maybe they drive your inquiries into the everyday. So what if making people conscious is the most I can do? What happens then? I have been going through tremendous doubt of the efficacy of artmaking in the  last couple of years, and I am not on the other side of that yet, but I’ve been thinking a lot more about modest offerings of what change looks like and ways in which we can open up the world. A world of more inclusive ethics that would drive us to make better ecological and interpersonal decisions. 

“I can only claim to do a small bit and then it is up to everyone to change their mindsets and act.”

Still, as an environmental artist, you are expected to solve things. There’s a group of artists and scientists who say, “If we don’t make work that addresses really tangible ways of changing things, we are useless. How do you measure that? We don’t want to talk about metaphors. We don’t want to talk about mindsets, we want to make change, we’re in a crisis.” But I would also say, sometimes you have to slow down to move fast. Interestingly, the Rising Seas Jellyfish Jerky Snack Shack showed me the contradictions in this way of thinking about solutions. People who participated and thought of themselves as environmentally active students, who were doing environmental studies, still went downstairs to the vending machine and bought single serve plastic wrap snacks. It was like the snacks were a blind spot in their whole system of thinking about the world. So I can only claim to do a small bit and then it is up to everyone to change their mindsets and act. 

How Art Museum Presents: Quayola, Asymmetric Archaeology

Quayola: Asymmetric Archaeology Gazing Machines reimagines the past and rediscovers nature through the perspective of the machine. Through the works in the exhibition, the past is revisited in relationship to the present and the future, exploring an asymmetry that excludes the subjective view of the human and instead brings to the fore machine-processed objective ideas. Through these processes, classical art forms such as Hellenistic sculptures, Old Master paintings, and Baroque architecture are detached from iconographical semantics of the past to be regenerated into digital abstract works. In addition, familiar visual tropes of nature are transformed into a new artificial landscape engendered by machinery.

Strata I, Laocoon

The artist’s first large-scale solo exhibition in China consists of eight sections featuring artworks in a range of different media, including over 50 pieces of digital print, video, sculpture, and robotic installation. The expansive breadth of the exhibit presents major works by Quayola not only within the interior gallery space of HOW Art Museum, but also extends across the building’s media facades. The exhibition was curated by Doo Eun Choi.

Strata, Iconographies, Sculpture Factory #2 and Laocoön are four projects that analyze classical paintings, sculptures, and architecture using complex computer algorithms, recreating contemporary abstract works by severing religious and mythical scenes from their past contexts. Sculpture Factory is inspired by the ‘non-finito’ technique of Michelangelo whereby unworked sections of the sculpture block mean that pieces appear unfinished. Into this scenario, the artist introduces a new performance undertaken by a large-scale robot, which sculpts infinite variations of Pluto and Proserpina, a Baroque masterpiece produced by Giovanni Lorenzo Bernini in the 17th century. Laocoön, meanwhile, draws inspiration from one of the most studied Ancient Greek sculptural masterpieces, Laocoön and His Sons. Quayola’s work is the result of complex digital simulations and experiments with virtual/physical prototyping technologies.

Iconographies

Remains, Promenade, Jardins d’Été and Camouflage represent ongoing projects that reexamine the familiar visual language of nature associated with traditional compositions of landscape paintings. Through intricate digital rendering processes, new digital landscapes emerge from actual natural scenes that are captured in high resolution using high-precision laser scanners and cameras. Diverse motifs come in to play for each work by recreating a new visual literacy; Remains observes the popular practice of en plein air (outdoor painting) of the late 19th century; Promenade explores the new aesthetics of contemporary autonomous vehicles and machine vision using a drone; and Jardins d’Été and Camouflage evoke imagery from the French impressionism of Claude Monet. Ultimately, the works become hybrid landscapes – neither real nor virtual – transcending the boundaries of the figurative and abstract domains.

Our banalities are freely detached from their original contexts to become new objects of contemplation through the peculiar mechanism of machinery and the complex algorithms of Quayola.

Jardins d’Été

Quayola employs technology as a lens to explore the tensions and equilibriums between seemingly opposing forces: the real and artificial, figurative and abstract, old and new. Constructing immersive installations, often at historically significant architectural sites, he engages with and reimagines canonical imagery through contemporary technology. Hellenistic sculpture, Old Master painting, and Baroque architecture are some of the historical aesthetics that serve as a point of departure for Quayola’s abstract compositions. His varied practice, all deriving from custom computer software, also includes audiovisual performance, video, sculpture, and works on paper.

Quayola’s work has been shown widely around the world through 10 solo exhibitions and over 100 group exhibitions, public installations and performances. His past exhibitions include Park Avenue Armory, New York, USA; Victoria & Albert Museum, London, UK; Palais de Tokyo, Paris, France; Museu Nacional d’Art de Catalunya, Barcelona, Spain; Georgia Museum of Art, Athens, GA; Paco Das Artes, São Paulo, Brazil; Pushkin Museum, Moscow, Russia; Ars Electronica, Linz, Austria; Elektra Festival, Montreal, Canada; Sonar Festival, Barcelona, Spain; Japan Media Art Festival, Tokyo and Sundance Film Festival, Utah, USA.

Music collaborations include Vanessa Wagner, Ensemble Intercontemporain, National Orchestra of Bordeaux, London Contemporary Orchestra, Plaid, Jamie XX and Tale Of Us.

Special projects have been commissioned by Audemars Piguet; Bozar, Brussels; Cite’ de la Musique, Paris; Palais des Beaux Arts, Lille and Canary Wharf Group, London.

THE EXHIBITION IS POWERED BY NIIO

“It’s quite an amazing system for preserving, managing and distributing digital video editions. My gallerist and I are using Niio for transferring limited editions to buyers and to museums for exhibitions.” Quayola, new media artists, represented by bitforms gallery, NY

Niio is  the premium discovery, display and management platform for new media art, embraced by leading artists, galleries, museums, curators, collectors and arts organisations from around the world, who are using Niio’s proprietary technology tools to securely safeguard, showcase, transfer, monetise and display thousands of their high-quality works on any type of “digital canvas.

HOW Art Museum 
No 1, Lane 2277, Zuchongzhi Road
201203 Shanghai | China

Quayola: Asymmetric Archaeology

Quayola’s first comprehensive exhibition in Asia, which is atArt Space at Paradise City, Incheon, Korea until 24 February 2019, reimagines the past and rediscovers nature through the perspectives of machine. The past is revisited in relationship with the present and future – exploring asymmetry – that completely excludes humans’ subjective views and leaves machine processed objective ideas. Through these processes, classical art forms such as Hellenistic sculptures, old master paintings, and Baroque architecture are detached from iconographical semantics of the past to be regenerated into digital abstract works. In addition, familiar visual tropes of nature are transformed into a new artificial landscape engendered by machinery.

The exhibition, curated by Doo Eun Choi, consists of six sections with multi-genre artworks, including about 50 pieces of digital print, video, sculpture, and robotic installation. The breadth of the exhibit presents major works of Quayola not only inside Art Space, but also extends into the Art Garden with large-scale projection mapping and 3 channel-screenings at the Art Plaza.

Quayola, Pleasant Places

Iconographies, Strata, and Sculpture Factory are projects that analyse classical paintings, sculptures, and architecture through complicated computer algorithms, recreating contemporary abstract works by severing religious and mythical scenes of the past.

Quayola, Strata

Remains, Jardins d’Été and Pleasant Places are his ongoing projects that reexamine familiar visual languages of nature and traditional compositions of landscape paintings. Through complicated digital rendering, new digital landscapes emerge from actual natural landscapes that are captured in high resolution by high-precision laser scanners and cameras. Diverse motifs come in to play for each work by recreating a new visual literacy; Remains observes the En plein air in the late 19th century; Jardins d’Été co-opts imagery from the French impressionism of Claude Monet; and Pleasant Places evokes the 17th century Dutch landscape paintings, which are considered to be the origin of landscape paintings. Ultimately, the works become hybrid landscapes – neither real nor virtual – transcending the boundaries of the figurative and abstract domains.

The exhibition is powered by Niio

“It’s quite an amazing system for preserving, managing and distributing digital video editions. My gallerist and I are using Niio for transferring limited editions to buyers and to museums for exhibitions.” Quayola, new media artists, represented by bitform gallery, NY

Niio is  the premium discovery, display and management platform for new media art, embraced by leading artists, galleries, museums, curators, collectors and arts organisations from around the world, who are using Niio’s proprietary technology tools to securely safeguard, showcase, transfer, monetise and display thousands of their high-quality works on any type of “digital canvas.

About Paradise Art Space

Paradise Art Space recently opened with works by world-class artists from East and West including Jeff Koons, Damien Hirst, Kim Ho Deuk, and Lee Bae. Meet the past, present and future of contemporary art from all around the world at this exhibition directed by director Chung, Goo-ho.Paradise City’s art exhibition gallery showcasing a new level of cultural experience and works from wide-ranging genres by prominent Korean and global artists.

Niio at Art Helsinki Art Fair

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Brand New Moving Image Program

This Fall, ArtHelsinki in collaboration with Moving Image co-founders and directors Murat Orozobekov and Edward Winkleman, launched a special video and film program. Galleries were invited to submit up to 3 “moving image” works with those selected presented at the fair (Sept. 7-11, 2016).

We were thrilled to have been selected by Moving Image’s Winkleman and Orozobekov as the platform of choice for supporting open call submissions and for powering the moving image portion of the ArtHelsinki fair.  Learn more about how Niio supported this entire process.

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Professional Tools: The Submission Process

Cobbled Together Solution
Supporting an open call for for moving image artwork comes with many challenges.  Immense file sizes and multiple rich formats make open calls challenging for curators. Often times, they receive works in many different ways (USB, Gmail, Dropbox, FTP site) making the management and review of submissions a very time consuming, non-centralized process.

Using Niio’s ArtConsole, the Moving Image team was able to easily plan and organize the show which featured a synchronized 90-minute video installation across 3 screens.

New Work Flow
Niio supports all rich file formats (4K to VR) up to 250GB thus enabling all participant to submit to a single platform enabling curators and event organizers to manage submissions from one single location.  In addition, when ready they can view the submission as intended by the artist in the highest possible quality, thanks to Niio’s 4K/60fps player.  Gone are the days of watching low res, compressed previews on non-intended platforms such as youtube or vimeo.

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Professional Tools: Powering the Fair

New Work Flow For Display
With all of the artwork submissions neatly organized in their Niio account, the Moving Image team was able to easily plan and organize the show which featured a synchronized 90-minute video installation across 3 screens.

The Moving Image team opted to use our Niio ArtConsole (4k/60fps player) which they plugged directly into their 3 projectors. With the works pre-downloaded to the Niio ArtConsoles, they didn’t require Wifi for display.   During the show, the Moving Image team was able to control the manage the show via their Niio Remote Apps.