Katsuki Nogami: exposing identity

Pau Waelder

This interview is part of a series dedicated to the artists whose works have been selected at the SMTH + Niio Open Call for Art Students. The jury members Valentina Peri, curator, Wolf Lieser, founder of DAM Projects/ DAM Museum, and Solimán López, new media artist, chose 5 artworks that are being displayed on more than 60 screens in public spaces, courtesy of Led&Go

Katsuki Nogami is a Japanese artist who studied at Olafur Eliasson’s Institut für Raumexperimente in Berlin and graduated from the Department of Imaging Arts and Science Musashino Art University in Japan. He has also studied at the Interface Cultures program at University of Art and Design in Linz (Austria) and is currently a residency artist at Cite des Arts in Paris. This extended international experience, alongside his public art works permanently installed in several cities in Japan, has given him a particular angle about identity and belonging. Exposed to discrimination in this studies abroad, he has decided to focus his work on how our facial features determine our identity in relation to those around us, and how technology mediates our interactions with each other.

Katsuki Nogami, Image Cemetery, 2023

You state that your work stems from the experience of feeling discriminated against during your time studying abroad. While the Internet and globalization promised a more closely connected and shared world, it seems that xenophobia and discrimination against those perceived as “others” has only increased. Would you say that social media and digital technologies have contributed to this situation?

I think the internet also enhanced localisation like a small community at first. Then it also made a closed environment and separated world, too. Actually I liked it. On the other hand, Twitter (X) is really boring currently because of its openness nowadays. Their openness only led to contentless eye-catching stuff because of Elon’s monetization. Because of this tendency to reward eye-catching content, streamers can end up performing seriously racist or controversial actions, like the person who said “I would do Hiroshima again,” or the model who has been accused of blackfishing to get brand endorsements.

I feel that the freedom and the inspiring movement of the early internet are gone. And it’s just a business society now. So my answer is that digital technologies helped us to communicate well, but social media is linked to xenophobia and discrimination.

Katsuki Nogami, Yamada Taro Project, 2014-2021. Photo: Rakutaro Ogiwara

In the Yamada Taro project (2014-2021), you carried out an interesting experiment in establishing a dialogue with passersby and questioning identity as it is mediated by digital technologies. Can you tell me a bit more about this experience? 

On the internet, there is no responsibility since you can be anyone. I think this leads to a loss of identity. So I wanted to express this tendency to anonymity without responsibility. At first, the reaction was just like drawing a card. Then I felt it was weird because I wanted to troll. Unlike the internet, you need to talk to people to get a face picture in person. After it, I tried to steal faces without talking and took faces from the Facebook event page of the opening. It was also when politicians acquired the right to use their accounts on Twitter in Japan. Some people imitated it before and had a bunch of followers, sometimes fake accounts are much more famous than real accounts. Now I also hide myself inside the hoodie for the performance, not as an artist. I wanted to be hidden from society since that was my initial intention.

“On the internet, there is no responsibility since you can be anyone”

In Heartfelt Spam and Monologues, you address the dark aspects of our online communications, somewhat playfully, but drawing attention to serious issues that affect people’s wellbeing and can have fatal consequences. It is telling that you create situations which invite viewers to participate and communicate as they wish. What has been their reaction? From this experience, do you think that we are aware of how technology is affecting our way to communicate with each other?

Both artworks deal with artificial conversations. Sometimes I don’t know if this person who chatted with me exists or not. There are 8 fake accounts of me on Twitter. I feel that social media has deeply changed our way of communicating with each other. The messages we post are intended for a large group of anonymous people, not for just one person, as in a conversation. This should be clear and understandable to everyone. Social communication tends to be public, so you shouldn’t open a dialogue with a specific person, because it leads to a closed community. I feel that this is the main transition of the internet: at first it was closed localisation but now it’s globalization which has lost its identity. Talking directly to one another, or expressing yourself in a unique way is no longer expected, you should be addressing a wide audience in a language that is closer to a marketing pitch or a press release than to your individual voice. Even when this communication takes place visually, as it happens on Instagram or Tiktok, all posts look similar, don’t you think?

Katsuki Nogami with Taiki Watai, Rekion Voice, 2015-2017. Photo: Rakutaro Ogiwara

Rekion Voice (with Taiki Watai) is a particularly critical take on technology, showing also a dark side of machines, that reminds of Jean Tinguely’s kinetic installations and Norman White’s robots. How would you contextualize this installation and performance in relation to your other artworks about human communication and identity?

It’s part of the Japanese dark side, I think. In Japan, they try to make robots cute, like your pet. In ​​nursing facilities or elderly homes, there are some people who use friend robots or nurse robots. Normally robots imitate animals to be used as pets. Jean Tinguely’s kinetic installations and Norman White’s robots are helpless machines, just a mechanism. In Japan, there is Animism, which is the belief that objects, places, and creatures all possess a distinct spiritual essence. However, if robots are pets, they ought to be treated as slaves: they are there to serve us. That was my inspiration in this installation, showing machines as servants but also as menacing creatures. And this is the difference between my work and Tinguely’s or White’s approach to machines. At the same time, I consider that robots become a mirror of ourselves. Watching a robot is like looking at oneself, and at the same time feeling that the robot is in itself a being with its own identity, that is returning our gaze.

“Watching a robot is like looking at oneself, and at the same time feeling that the robot is in itself a being with its own identity, that is returning our gaze.”

As a student in the University of Linz and Paris 8, you have had the opportunity to discover the many aspects of digital art at the Ars Electronica festival and other events happening in Linz and Paris. What has the education in these universities brought to your artistic practice? How would you compare your experience in Linz and Paris, also in terms of the feelings of discrimination you have expressed when studying abroad?

I attended the Ars Electronica festival in 2014 for the first time. Then I got a prize in the Sound Art category in 2017. I participated in the Ars Electronica festival many times, so I felt the transition from the event being a host to individual artistic projects like the ones I exhibited, to focusing on larger trends in society. I also feel that the whole digital art community is moving closer to the structures of the contemporary art world and its attention to production studios and market trends.

The most notorious thing I have noticed in the education system is the fact that in the EU, the atmosphere is very different and less competitive than in Japan. In most European universities, you don’t need to pay directly to get into the university. The art school in the university where I studied in Japan costs 10,000 € per year, plus an entrance fee of 10,000 €. Also, in Japan we don’t have a gap year and entering a company is only for new graduates. So students in Japan are really competitive and eager. Between Linz and Paris, the finance difference was notable for me, since Media Art needs a lot of equipment… Paris 8 lent me 3 PCs at the same time for daily creation. Of course strong discrimination is everywhere. But I feel invisible or micro aggression against Asians is more familiar and I’m struggling from it. When you are part of a minority, you always need to plan and think well. Young people learned they shouldn’t offend others because of their race. So then, they stopped interacting with people from minorities to avoid dealing with their racism and discrimination. This is what I feel when people ignore me.

Katsuki Nogami, Image Cemetery. Public art, 2021. Photo: Yoshiro Masuda

You have taken your work to dialogue with people on the street and outside of art exhibitions and institutional spaces. What do you think of the opportunity to display it now in 30+ screens on shopping malls in the context of the SMTH + Niio open call?

I like public art because it can be freely approached by a wide audience. Museums are closed spaces. When I mention the internet, everyone knows that context for now, but it doesn’t have a constraint like the theater. It’s the conflict but we just need an interesting topic. When I got a prize to show my video in similar conditions in China, I was denied the opportunity to display it in public, even though I was selected. So I’m relieved that I can show my video at this opportunity.

“I like public art because it can be freely approached by a wide audience. Museums are closed spaces.”

Katsuki Nogami’s Image Cementery at CC Plenilunio (Madrid) as part of the SMTH + Niio Open Call. Photo: SMTH

Image Cemetery, your winning artwork, is an intervention in the public space in which you integrate your image on rocks and stones, something that evokes primitive cultures and ancient rituals rather than digital technologies. What is different about this project from previous works in terms of exploring the notion of identity? 

It started when I did my residency program in Kyoto during COVID-19. I was sick of the internet interactions with other people via zoom. When the internet became so convenient, everyone tried to escape from it. Zoom was like a jail to keep us in front of the desk. So I tried to go outside and find nature. I printed my face almost everyday. It’s because I wanted to see my differences and check that my body is growing. Stone is representative of this world in Buddhism. Kyoto is a very ancient city which connects to the after world everywhere. It reminded me of artworks after my death as evidence of living. Now everyone is a photographer with a smartphone, but they don’t print it. It’s difficult to throw away your grandparent’s heavy album. I thought this is a kind of art with an aura. So I wanted to create this. Image is very high resolution to show raw faces in public since it’s normal to put filters to get rid of stains or acne from the skin.

Katsuki Nogami, Image Cemetery. Public art, 2021. Photo: Katsuki Nogami

Actually, it was a very good change since I could find my possibility to create real material. It’s not a new technique, but I felt artists can invent when they learn. NFT is kind of a big representative of the internet in COVID-19. After that, that trend is gone. And many artists have also focused on natural materials.

Viewers thought it was weird, and they also felt it was alive, somehow. So I feel that my objective was achieved. But I was a bit sad when the river washed away my stones. And someone stole some of them, too. Also, a person from Iraq told me stones are tools of warfare. It was inspiring because nature is different based on each person’s beliefs.

Robert LeBlanc: Trust is Everything

Pau Waelder

LA-based photographer Robert LeBlanc is known for documenting the lives of communities on the fringes of American society in photographic projects that usually take years, as he gains the trust of its members as is allowed to portray them at close distance. Since the publication of his first book, Unlawful Conduct, in 2016, his work has been increasingly on demand, leading to collaborations with mainstream firms and large companies, while also developing his own projects with funding that also comes from launching NFT drops and building a community of collectors around his work.

Fahey-Klein gallery is hosting an exhibition of Robert LeBlanc’s latest project, Gloryland, which is also available as an NFT drop on SuperRare and a limited-time artcast curated by Nicholas Fahey on Niio.

Robert LeBlanc. A New America #1 (2014-2022)

You have mentioned skateboarding as the reason why you got into photography. How would you say this experience contributed to shaping the photographer you are today?

I have always said skateboarding saved my life. I grew up in rural Montana, where I had no access to much art or culture, so as a youngster, I would see the world and experience art and culture through the pages of skateboard magazines and skate videos. Then, I started to use a camera when I would go out and skateboard with my friends and document what I would see in the streets when we would be out late skating around. I look back at those times and realize it was my “schooling” on how to navigate the streets, and that really helped develop the skills that honed my ability to access worlds I wouldn’t have normally seen. I firmly believe that skating gave me all the tools I needed to do what I do today. 

Robert LeBlanc. A New America #64(2014-2022)

Your photography projects span several years. What is the process of developing these projects? Do you work on several projects simultaneously? Do the experiences in one project lead to another?

When working on long-term projects, it is a slow burn. You have to gain trust and spend a lot of time with whom I’m photographing to really get to the good stuff. Eventually, the subject’s walls slowly go down, and that’s when you get the opportunity to witness the real magic. I work on several projects at once, and sometimes one project will open the door to another project. You never know when the right opportunity will present itself, and you have to be ready for that; sometimes, you get one shot to gain that trust or access, and being prepared for those opportunities is a must.

“When working on long-term projects, it is a slow burn. You have to gain trust and spend a lot of time with whom I’m photographing to really get to the good stuff.”

In your projects, you use different types of cameras. What do each of them bring to the final output? Is the choice of camera driven by a specific type of image you want to create, do other factors affect this decision?

Yes, I like to use different cameras; sometimes, a particular camera is perfect for that specific project. Cameras are the ultimate tool that connects how I see the world into a visual story to tell a wider audience. For me, not only how the camera shoots but the size plays a huge factor. Sometimes I need something small and very discrete, and sometimes medium format is the only way to create the image I need. I’ve recently been using a monochrome-only digital camera, which is such an inspiring tool. Something about being able only to see the world in Black&White will steer my attention to things I wouldn’t have ever noticed in color. I also love what a cell phone can accomplish, and we all walk around with quite a powerful tool in our pockets every day, and its normality can be a mighty thing. 

Robert LeBlanc. Gloryland. Untitled #35 (2018-2021)

Steve Schapiro, who was known for being able to blend in with the communities he portrayed, once said: “basically, if you’re just matter of fact photographing people in terms of who they are and what they’re doing, you don’t have any trouble.” Do you agree with this statement? How has your experience been when entering a community and gaining their trust?

Absolutely! When you leave your biases at the door and come into any situation with an open mind, you will learn something fundamental about the human experience. How you interact with whomever you photograph will be much more rewarding, at least in my experience. Trust is everything, and there is a responsibility within it too. These are real people with real lives and feelings; abusing that trust to me is the ultimate disrespect in my eyes. I have always played by those rules, and that has gotten me to the places I have been because of the respect I give to anyone on the other side of the lens, and I believe that’s the only reason I’m able to continue to tell their stories.

“Trust is everything, and there is a responsibility within it too. These are real people with real lives and feelings; abusing that trust to me is the ultimate disrespect in my eyes.”

In your description of the community of The House of The Lord Jesus in Squire you emphasize the need to look deeper and “sift through all the coal dust” to understand who they are and what they do. Considering that you intend to do this through your photographs, how do you develop the project with this aim?

I didn’t initially have that objective. I just wanted to witness a community that I found fascinating and widely misunderstood. But when I started to spend more time understanding who they were and the environment they lived in, I began to put those pieces together. It’s a tough part of the country that involves a lot of suffering; I not only wanted to show what they did but also show that they are kind, loving, and compassionate people. Mainstream media is at fault for turning what they do into such a spectacle and, in return, pushing a false narrative that talks about crazy folks who handle snakes, and honestly, that is so far from the truth. I watch people do things in the city every day that seems crazier and more stupid than what they do. This is a rich history of tradition on the verge of excision.

Robert LeBlanc. A New America #29 (2014-2022)

In your recent projects you have had sponsorships and collaborations with big brands, how has that affected the development of your work as compared to earlier projects? 

Luckily for me, it hasn’t at all. Large brands can be beneficial with funding and getting the word out there, and I’m incredibly grateful for brands who have supported my projects and ideas. But it’s important to know where the line needs to be drawn and remind yourself you are doing this because you are passionate about the project and not to be a PR firm that pushes a brand’s message. It comes down to finding a brand or company that shares the same message or beliefs, and if they start to push back or try to reshape what you, the artist, are doing, then they’re not the right fit. But it would be best if you were conscious of that, so you are not wasting each other’s time and money.

Robert LeBlanc. Gloryland. Untitled #39 (2018-2021)

What has the NFT market brought to the dissemination of your work? 

I have opened many doors through collectors or funding. I’m incredibly grateful for all the folks who have supported my NFT drops; most of those funds help to continue developing work or the release of works and books. There is a lot of power within the NFT community, and I’ve met many people I have looked up to for years who are passionate about supporting artists and the art community. It’s been such a fantastic ride so far. The biggest struggle as a creative is how do you continue to finance and survive while creating. I think before NFT came about, we as creatives were held captive by large brands with budgets, making us all fight for scraps, but NFTs have changed the game entirely. Now I can give collectors a more personal experience one on one, and they know that their support will be significant in developing these bodies of work.

“Before NFT came about, we as creatives were held captive by large brands with budgets, making us all fight for scraps, but NFTs have changed the game entirely.”

Tin Lizards is a project that involves collectors in the process of creating the photographs, using blockchain technology to create a system of voting and rewards. How was that experience? Are you interested in further developing this type of project?

I’ve been loving it and hopefully to do many more projects like this. I love being involved with those who support my work, and I hope Tin Lizards is a perfect case study on how collectors can play a very involved role in creating a project

Robert LeBlanc. Gloryland. Untitled #9 (2018-2021)

On SuperRare, your photographs are sold as NFTs and also available for download at 9k pixels. Why is the image available at such high resolution? Are you concerned that it might be used or printed without your permission or control?

No, not at all. Technology constantly changes, and so do the screens that are used to display art. I want to make sure that the collectors can use these images no matter what size screen they are displayed on. I obviously don’t want collectors printing my work because there is a level of quality control that needs to be intact, but if they have a 98″ screen, I want them to be able to enjoy the art on a large scale without the art looking like a pixel mess. Plus the files I use to print photos are much larger than what is available on SuperRare.

Jonathan Monaghan on the decadence of the digital age

Roxanne Vardi and Pau Waelder

An award-winning artist whose work is characterized by otherworldly narratives, Jonathan Monaghan introduces in his animations, prints, and sculptures a critical view of our contemporary society that aims at consumerism and our growing dependence on digital technology. His work has been exhibited at the Sundance Film Festival and the Palais de Tokyo in Paris, and has also been acquired by numerous public and private art collections, including The Crystal Bridges Museum of American Art and the Washington, D.C. Art Bank Collection.

In a recent artcast, Revelations, we showcased a selection of artworks that combine the mundane and the supernatural, drawing inspiration from diverse sources such as depictions of mythological creatures in Middle-Age tapestries or the iconography of the Book of Revelations by St. John of Patmos. Monaghan’s exploration of otherworldly narratives continues in his two recently commissioned artworks, Panther Incensed I and II, which we are now presenting in a dedicated artcast.

In this interview, the artist discusses the themes that inspire his work and his views on the digital age, which contrary to what his stunningly beautiful animations may seem to convey, is deeply critical of what our technology-mediated society has become.

Jonathan Monaghan, Panther Incensed I, 2021

In many of your artworks, including Panther Incensed I and Panther Incensed II, we find Baroque architectural structures that are warped into technological beings. What is it about the combination of these two different motifs that interests you?

I work with baroque ostentation, because the digital age is decadent, in my opinion. It is an age very much about excess, and one that is pervaded by extreme wealth inequality. Also, in all of my work, there is a tension and discordance between natural and synthetic forms, which allows me to explore our uneasy relationship to technology. You can think of my work as therapy for an uncertain future because, like a dream, the imagery in my work embodies these fears and anxieties we have.

You incorporate mythological creatures in your works which are based on art historical references, such as the Unicorn, which is inspired by French medieval tapestries. In contrast, this same creature is frequently used as a pop culture reference, oblivious of its symbolism. What is your opinion on this popularization and vulgarization of mythological references, would you say it is part of the decadence you perceive in our consumer culture?

Traditionally, mythological stories have been born out of a desire to understand humans’ relationship to the wilderness and are deeply connected to the human psyche. Fantastical and otherworldly visions of mythical creatures sometimes offer the best channel to understanding the complexities of human nature and the inhabited world. Stories and symbols that are thousands of years old have indeed been appropriated by entertainment and commercialism, and their meanings have been lost. So my work asks today, in the midst of ecological crises and an often dehumanizing technological dependence: What would contemporary mythology look like? I rebuild these ancient symbols and stories for the digital age.

The digital age is decadent in my opinion. It is an age very much about excess, and one that is pervaded by extreme wealth inequality.

In your works there is frequently a narrative that is laid out in a series of scenes with no dialogues but with significant actions and transformations. How do you conceive of these narratives? What do you want to make explicit, and what do you leave for the viewer to imagine?

The narratives in my work are very loose and subjective, meant to evoke fears and anxieties surrounding authority, commercialism and technology. Because I work closely with the techniques and aesthetics of mass-media, my computer animations are sleek and refined, however the narratives are disjointed and ambiguous. With imagery drawn from science fiction, corporate logos, ancient mythology and baroque architecture, the works are at times jarringly absurd. Installed as continuous loops, with no definite beginning or end, my works allude to a disconcerting reality behind the seductive surfaces of technology and consumerism.

Jonathan Monaghan, Panther Incensed II, 2021

In your art practice there is always this fine balance between a dream-like world and a feeling of dystopia. How would you describe this contrast?

Like many artists, I want my work to reflect the tensions of our contemporary culture. Consumerism and technology co-depend, and utopia and dystopia co-exist in the digital age. So I confront my audience with an illusionistic, yet dehumanized world in which past and present merge into a dreamscape filled with opulent architectural décor and banal mass-produced items of today. At once fanciful and bleak, it portrays our consumerist culture in which technology takes over ecology.

My work asks today, in the midst of ecological crises and an often dehumanizing technological dependence: What would contemporary mythology look like?

There is often a reference to surveillance equipment and cameras in your work. How would you describe your interest in these intrusive apparatuses?

The worlds I portray in my video installations are devoid of human presence, yet these are not your typical post-apocalyptic landscapes. If there are human-like figures, like in Panther Incensed II, they are robotic or like a cyborg. More importantly, in my worlds, products may be on display, security cameras are ominously moving, and everything is sterile and corporatized. I envision this world as an alternate future where technology, the surveillance state, and consumer goods take on a life force of their own, replacing human presence.

Niio X SOUTH SOUTH: showcasing video art from the Global South

This month we want to highlight our meaningful partnership with SOUTH SOUTH on its second edition of VEZA. SOUTH SOUTH is an online community, an anthology, an archive and a resource for artists, galleries, curators and collectors, institutions and non-profits invested in the Global South. 

VEZA 02 features a digital showcase of seminal video art from the Global South which coincided with the April 2022 edition of SP–Arte in Brazil. An exclusively designed installation powered by Niio was set up at the fair, presenting selected video art works.

Nicolás Paris, Desvío (2017). Installation view SP-Arte.

SOUTH SOUTH Veza takes its name from the isiZulu word which means “to show, produce, or reveal” and presents its audience with a new way to experience and engage with new media artworks.

VEZA 02 also boasted a robust curated art programme titled Bending the Axis. This year’s programme was curated by Meyken Barreto, Uche James Iroha, and the curatorial duo Carlos Quijon, Jr. & Kathleen Ditzig and was made possible with the generosity of Mr. Jorge M. Perez and the inaugural SOUTH SOUTH x El Espacio 23 Curatorial Residency. It included works by emerging and established artists and a Talks Programme engaging cultural practitioners from across the globe which took place from 31 March – 10 April 2022.

Veza 02 focuses on digital and video art, and the remarkable possibilities of new media, as well as its core activity of facilitating new connections within the cultural ecosystems across the Global South and beyond.

Galleries from 25 cities spread across five continents came together to present a selling exhibition of important video artworks at SP–Arte (Sāo Paulo) and simultaneously online. This marked SOUTH SOUTH ’s transition into a hybrid model through collaboration with regional fairs.

Niio supported and powered both the physical exhibition and the online presentation through our state of the art technology platform which enables new media to be preserved, certified and seamlessly acquired through Niio and the Blockchain, with an accompanying NFT.

SOUTH SOUTH offers a repository and a space for new, shared value systems centered on community, collaboration and exchange. It is a central portal to experience the programs and artist profiles of galleries within and dedicated to the Global South.

The SOUTH SOUTH platform was conceived by Liza Essers, owner of Goodman Gallery as a response to the global pandemic and as an extension to an ongoing curatorial initiative established by Goodman Gallery in 2015.

Niio facilitates and enables the acquisition of new media and video art works and ownership through our highly advanced platform offering storage and preservation of digital works, securing NFT & blockchain technology for provenance and attribution, and providing the best in class display technology for showcasing screen based works, in-turn enabling art spaces and arts practitioners to shape their own narratives within the cluttered and developing conversations about the relationship between art, new technology and web3.

With the help of Niio, SOUTH SOUTH also launched the VEZA NEW MEDIA FUND which allows museums focused on the Global South and diaspora to acquire new media works from galleries taking part in VEZA for their collections.

This year’s beneficiary was El Museo del Barrio, New York’s leading Latino cultural institution. Niio together with SOUTH SOUTH has launched a $40,000 fund through which El Museo Del Barrio has acquired two new digital artworks: one that addresses the erosion of civil liberties by the high-profile Cuban-American artist Coco Fusco — The Empty Plaza/ La Plaza Vacia, 2012, represented by Alexander Gray Associates. Centrally located public squares are a key component of social and political life throughout Latin America, Caribbean cities, and the rest of the world. In The Empty Plaza/ La Plaza Vacia, artist Coco Fusco, inspired by the Arab Spring protests of 2011 explores discussions among Cubans about the reason that plazas were left vacant. In this work the Plaza de la Revolución in Havana becomes the protagonist in the artist’s mediation on public space, memory and revolutionary promise.

The second artwork acquired by El Museo Del Barrio through the Veza New Media Fund is Siboney, 2014 by the 32-year-old Dominican-American artist Joiri Minaya represented by Embajada gallery. The work Siboney is at once a mural painting and a performance in which the artist hand-painted the design of a found fabric onto a museum wall. The video work is accompanied by the song Siboney by Connie Francis composed by Ernesto Lecuona in 1929 allegedly while homesick, away from Cuba. Once the artist finished painting the mural she pours water on herself and scrubs the mural with her body while dancing to Siboney in doing so questioning the exoticism in the representation of black and brown women in the Caribbean, and to challenge these constructions and the control of the Other historically in order to reclaim the voice of these women.

Both video artworks were sold together with their accompanying NFT through Niio Art, and have been transferred to the museum via the Niio pro tool platform. We invite you to discover the VEZA exhibition and available artworks through Niio’s digital online catalog. We hereby want to give a special thanks to all participating featured artists and galleries:

Patfudyda / Abre Alas 17 A Gentil Carioca, São Paulo / Rio de Janeiro

Coco Fusco Alexander Gray Associates, New York City / Germantown

Luis Enrique López-Chávez Bode Projects, Berlin

Gigi Scaria Chemould Prescott Road, Mumbai

Jackie Karuti Circle Art Gallery, Nairobi

Joiri Minaya Embajada, San Juan

Bárbara Wagner & Benjamin de Burca Fortes D’Aloia & Gabriel, São Paulo / Rio de Janeiro

Eder Santos Galeria Luciana Brito, São Paulo

Nicolás Paris Galeria Luisa Strina, São Paulo

Nalini Malani Galerie Lelong & Co., New York City / Paris

Kiluanji Kia Henda Goodman Gallery, Johannesburg / Cape Town / London

Peter Nelson Hanart TZ Gallery, Hong Kong 

Zheng Chongbin INKstudio, Beijing

Hardeep Pandhal Jhaveri Contemporary, Mumbai

Wura-Natasha Ogunji kó, Lagos

Minerva Cuevas kurimanzutto, Mexico City / New York City

Yazan Khalili Lawrie Shabibi, Dubai

Letícia Ramos Mendes Wood DM, São Paulo / Brussels / New York City

Tsubasa Kato MUJIN-TO Production, Tokyo

Amina Benbouchta OH Gallery, Dakar

Jorge Méndez Blake OMR, Mexico City

Miguel Angel Rios Sicardi Ayers Bacino, Houston

Ayrson Heráclito Southern Stars Projects, London

Charles Lim Yi Yong STPI – Creative Workshop & Gallery, Singapore  

Ryoko Aoki Take Ninagawa, Tokyo

Sara Ramo Travesia Cuatro, Madrid / Guadalajara / Mexico City

Atul Bhalla Vadehra Art Gallery, New Delhi